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lcd123

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  1. lcd123 posted a post in a topic in General Discussion
    cmon show us every map! GO!
  2. lcd123 posted a post in a topic in General Discussion
    congrats thats map d3_c17_13.bsp what about u show me a screen from e3_end or e3_c17_02 ;)
  3. lcd123 posted a post in a topic in General Discussion
    concluding from that useless comment u didn't get them to work either ...
  4. lcd123 posted a post in a topic in General Discussion
    so how did u get e3_end e3_c17_01 e3_c17_02 to work?!
  5. lcd123 posted a post in a topic in General Discussion
    make a "start.bat" in "hl2.exe" folder and try this, seems to work fine with my crap gfx card. Also modify textures from 32 to 16 bit in the option menu etc. hl2 -condebug -mat_preloadshaders -preload -console -toconsole -dx8 -fullscreen -shaderdll shader_nvfx_ps20.dll -width 800 -height 600 +map d3_c17_13.bsp -heapsize 256000
  6. lcd123 posted a post in a topic in General Discussion
    They are zipped/compiled in the in an earlier format. If u change the version bsp from 17 in 18 in hex editor, u get the next error, "odd lumb format"