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I'm just having a little trouble blending the render into the background to make it look more natural.

 

Also, I have a question. About how many different brushes do you guys use? Do you have like 30 sets or maybe just like 5 really good ones that you use all the time?

 

http://img58.imageshack.us/img58/9633/lockoutsig6wf.jpg

Looks good for a first attempt :) keep it up

 

Try adding this:

 

-Colourbalance

fiddle with the settings to a colour you like

-Filter>render>clouds

to ad a bit more colour to the brushing.

-Download MetalCX's sparkle brushes

-Use the sparkle brushes to put light spots on your brushing in overlay mode.

 

 

You can find renders an tutorials at http://www.gamerenders.com

  • Author

Yeah, I registered there to get this Halo render.

 

Also, I did do a Color Balance but I just kept the colors more neutral-feeling. But what's the difference between doing a Color Balance and Hue/Saturation? Does one have an advantage over the other?

 

And should I just download the entire first page of "top rated" brushes on Deviantart or I don't need all those?

usually if you use hue and saturation to have a slight effect you need to colourize it thus making your sig in the same colour as the rest while with colourbalance you can get different colours (look at my sig) if you do it right.

Okay with one layer of brushing you will get 1 colour but if you keep adding details you will soon notice that you get more colours.

 

Try making a sig brush the bottom layer to your liking.

Then make a new layer and do a few touch ups.

If you aren't statisfied with the brightness of your touchups just repeat the process.

then make a colour balance layer and fiddle with the colours

Ad clouds to the same colour balance layer.

then make a new layer and just go brushing a bit on the new layer and afterwards do another colourbalance layer and fiddle with the colours again.

 

You should notice that there are more colours.

 

I can send you one of my psd's sometime if want to know how i did it.

If you have any questions feel free to ask allthough i do advise you to join gamerenders it really is a great help.

 

Also diesel might be able to give you some pointers when he's in the mood.

  • Author

Thanks a lot, I really appreciate it. Although I do like to go by the principle of keeping things simple, I suppose I'll give it a try. I know a lot of this is layer-driven and it's a lot of trial-and-error. It will probably take me a while to get an idea of what all the "soft light" and "overlay" outcomes are and tricks of multiple layering so I guess I'll just get more experience over time with this. Thanks for the help and links. I appreciate it.

 

Oh and btw, I just deleted all my brushes and I decided to download that pack from chaosgfx.com. I think it's better I get the drift of those for a while and download what I need as I go on to suit my needs.

the only problem i saw in your sig was the character in the middle, make him more visible and thatd be a real nice sig.
blocky']oh yea, about ur sig

its too busy and needs to blend together more

good start tho

 

yeah i agree. There too much going on

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