Posted October 3, 200519 yr Yeah, I know, the topic sucks. Ok, so I read FeroxC's thread about his app that freezes sv_cheats to 1. This got me thinking and I came up with this.. It's a app that takes out the function that turns off mat_depthbias_normals when it's set to 0. This makes it so sv_cheats and mat_depthbias_normal seems to be 0 when they aren't.. I'm bad with words, so here comes an usage-example: I start my app and go into the game I wanna hack (works with HL2DM/HL2/DoD:S/CS:S) and create a server. Well in there i set sv_cheats to 1 and mat_depthbias_normals to 2. Then I press F11 (hotkey in the app) and set mat_depthbias_normals and sv_cheats to 0. Now, mat_depthbias_normals should still be on, allowing you to see-thru stuff, and if you check mat_depthbias_normals it says 0.. I dunno if this is proof to anything but it's still kinda neat :P Here is the source to the app I've written (C++) And here are binaries. (They also include instructions..) If anyone could answer me on wheter it'll work on VAC (preferably test it, I can't right now unfortunently) please do so and reply.. Edit; ya, this is more uncomfortable than FeroxC's, this is just incase his is detected and perhaps this isn't? I dunno XD //Myzt Ok, as of yesterday (1004) they updated and the adress changed, new one is 0DBB3602. Get the new source here.
October 4, 200519 yr So you basically enable mat_depthbios_normals with sv_cheats off ? You didnt explain it too well :P.
October 4, 200519 yr Author So you basically enable mat_depthbios_normals with sv_cheats off ? You didnt explain it too well :P. Yeah, I know, I suck at explianing XD Well, it makes so that mat_depthbias_normal is ON, so you see through walls even tho the value for it is 0.. Does that make more sense? :D
October 4, 200519 yr Yea sounds like it could be less detectable btw you dont need to use the inline asm you can just use a byte array; byte mynoops[] = 0x90,0x90,0x90; WriteProcessMemory(hProcess, ADDRESS, &mynoops, 3, NULL); somthing like that i gtg.
October 4, 200519 yr Author Oh, I didn't know, thanks ^^ I like my asm tho ;] Btw, 41 views and 1 person replying? Noone else got anything to say? :P
October 4, 200519 yr Author Ok, as of yesterday (1004) they updated and the adress changed, new one is 0DBB3602. Get the new source here.
October 5, 200519 yr I get it, it makes the game look as though its set to 0, but really its on, good idea, but would this fly with VAC? If it works... use it for other things!
October 5, 200519 yr Author I get it, it makes the game look as though its set to 0, but really its on, good idea, but would this fly with VAC? If it works... use it for other things!Yeah.. I'm looking into using it for more stuff.. just need someone to check this against VAC for me so I know if this is proof? :/
October 5, 200519 yr Yeah.. I'm looking into using it for more stuff.. just need someone to check this against VAC for me so I know if this is proof? :/ sure... i'll do that............................ just get a pirated version of the game from emporio ( http://www.gabenstore.com/ ) and test it with an account (make one with steam) if it gets banned in a few weeks (the no-steam servers ARE VAC protected) then boom, dont use it, if like a month goes by, and the account is still in good standing, I think its safe tos ay that its useable.