Posted October 22, 200519 yr im not asking for where i can DOWNLOAD an aimbot, but my question pretty well make sit obviously like i would be *making* one...but w/e.... what code (or how would i) go about doing this.. program runs in backround... and the cursor would attach itself to a certain colour (like pure red for example...) then how would u UNLOCK it so it could goto another color/target...?
October 22, 200519 yr just some advice, we don't need 2 more fats posting "Learn C++" Anwser his question.
October 22, 200519 yr Those kind of hacks are old. If someone makes a spray that has the exact same color as the color your aim gets stuck on, you're fuckin busted.
October 22, 200519 yr Counterstrike's can be done many ways. The best way, that is done in most hacks is using angles. You need some basic trig, and moderate geometry skills to make one. G-D has many tutorials (for C++). Study sources like OGC before you attempt your own.
October 23, 200519 yr Author well im lazy (hence the cheating aspect ppl) i got sum coder on planet-source-code to create a small file that locks to a certain colour of my choosing (runs in backround..) and has a radious on the area it stics to the cursor.. (i.e when its within 2cms from the colour it sticks then if i move mouse away it unbinds..) and no sprays will fuck me up cuzz i have all sprays turned off as is!
October 23, 200519 yr wassco, can you send me it? I'm trying to learn how to hack (so far I'm beginning at C, then I'll do C++, etc.)... If I could open this in my C editor/compiler/linker, it would be much help because I would be able to see how it's actually written (and works). Does anyone know what to use to open a opengl32.dll file? Thanks.
October 24, 200519 yr Does anyone know what to use to open a opengl32.dll file? Er, a .dll is a dynamic link library, which is compiled code. The most you could do is 'disassemble' it and read it in assembly form. As for the original poster, have it check whether a certain key is pressed and either enable or disabled the "aimbot" when the key is pressed. Although there are probably more elegant ways to do it, such as the way you described in your last post.
October 24, 200519 yr Er, a .dll is a dynamic link library, which is compiled code. The most you could do is 'disassemble' it and read it in assembly form. As for the original poster, have it check whether a certain key is pressed and either enable or disabled the "aimbot" when the key is pressed. Although there are probably more elegant ways to do it, such as the way you described in your last post. How do I disassemble it? Thanks. :bj:
October 24, 200519 yr It wouldn't mean anything if you don't know assembly. And even then, from what I understand about assembly, it'd be pretty hard to figure out what's going on.
October 24, 200519 yr If you think just locking the corsor will work, use the command SetCursorPos() in C++. That is the command needed to set the cursor position.
October 24, 200519 yr How do I disassemble it? Thanks. :bj: http://g0tcheats.com/myg0t_d0wn_cheats/utilities/w32dasm.zip Assembly isn't too hard to read, finding where a function is called, and looking at the parameters as they're pushed onto the stack and modifying program flow isn't really that big of a deal if you understack how things like "the stack" and "the heap" work. Good example is using tsearch to find where the timer variable is incremented, then replacing the INC instruction with NOP (hex: 90) to make the timer freeze.
December 31, 200519 yr i got a great idea 4 u why dont u write a cursor in your screen so everytime you use awp u now were you cursor is:) lol! make a tape on it or something!