Posted February 11, 200619 yr Just giving all those who write C++ a heads up. I'm using this for my game engine, and it's really good, quite easy to use, and cross-platform. http://www.libsdl.org/index.php
February 11, 200619 yr Author Meh. OpenGL is harder to use. I'll write my game first, then I might switch it when it's done.
February 19, 200619 yr OpenGL owns it. And OpenGL with SDL sux. Are you kidding me? I use SDL with OpenGL, and it works great, wrote a nice 3D engine with it. I ported it to use the WinAPI , and my FPS was lower with OpenGL and the WinAPI. Provide some reasons at to why OpenGL with SDL is bad.
February 19, 200619 yr I just hated knowing that I was using SDL in the background. And the initialization code, pff..
February 24, 200619 yr I just hated knowing that I was using SDL in the background. And the initialization code, pff.. Better than wasting time writing WinAPI code.