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sup nigs, this is my second post.

 

i was working on a game engine based on the [now obsolete] game Jedi Knight dark forces 2.

 

for a research project assignment, i implemented pathplanning into this engine.

 

http://binarydemons.com/~strike/files/se.zip (1.5 meg)

 

 

edit: note that the baked lighting is a little ugly; sorry about that

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