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yo. how do u make ur voice annoys longer?..mine is supposed to b like 2 min but it plays for like 10-13 seconds? help?
slut

 

Maybe if you were more specific about your question, people wouldn't have to try and read your mind.

 

1. Is this VA self created?

2. If you created it, what did you use to record it, how long did you record it and, what file type did you save it as?

3. Did you even bother to google something remotely related to your problem? For example, you could have tried "Sound Editing software" or even better, add the word "Free" somewhere in it.

 

If you could do any of those three, it would most likely increase the response time.

Also, do a quick test by playing the VA in windows media player or whatever you use and see how long it is. Maybe it's only 13 seconds long and not 2 minutes?

The problem could be two things...

 

1. The sound file itself is only 10 seconds long, to fix this... I paste the .wav into windows media player a bunch of times until it's a nice 2 - 3 minutes long, and then I save it and convert it back to wav (I suggest using dBpowerAmp, it's free and extremely easy.)

 

2. The sound file is not in the proper format, it should be 16-bit, 8000hz, mono (once again, you can convert it to the proper format with dBpowerAmp.)

 

Hope that helps, I also suggest using Half-Life Sound Selector (HLSS) instead of the original oldschool voiceannoy script, it's a godsend.

 

Happy ragens.

  • Author
this is the voice annoy that i got from the CS TOOLS part of the myg0t homepage its called dumb-annoy-normal ...1 minute and 56 seconds...i use 8000hz 16 bit mono....i convert it to wav...i've already done all that stuff but when i play it ingame it just playing for like 10 sec then i have to do my "Togglewav" bind again.
this is the voice annoy that i got from the CS TOOLS part of the myg0t homepage its called dumb-annoy-normal ...1 minute and 56 seconds...i use 8000hz 16 bit mono....i convert it to wav...i've already done all that stuff but when i play it ingame it just playing for like 10 sec then i have to do my "Togglewav" bind again.

 

Oh I see now, I had the same problem as you in 1.6 man, it works fine in source though.

 

I have no idea what to say, sorry, good luck. :<

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