Posted March 9, 200718 yr I have seen today few guys who did that. They just turn it on and off with insane speed and that made really annoying sound. Anyone know a script for doing that?
March 9, 200718 yr For 1.6: alias +fl "alias _special fl; fl" alias -fl "alias _special;" alias fl "impulse 100; wait; special" alias fl_t "fl_on" alias fl_on "+fl_s; alias fl_t fl_off" alias fl_off "-fl_s; alias fl_t fl_on" - Bind a key to fl_t to toggle it on and off. For Source: Do what Fetus Rape suggested.
March 10, 200718 yr euhm did you ever thought by using impulse on PgDn or PgUp those keys got a pulsar behavior of itself :) try it you will see ;) bind your voiceannoys on it OMG im so evil :P
March 13, 200718 yr retado said: euhm did you ever thought by using impulse on PgDn or PgUp those keys got a pulsar behavior of itself :) try it you will see ;) bind your voiceannoys on it OMG im so evil :P What?
March 13, 200718 yr hhhh said: I have seen today few guys who did that. They just turn it on and off with insane speed and that made really annoying sound. Anyone know a script for doing that? What an exploit.
March 14, 200718 yr like i said Bind it on PGDN-key and after that keep pressing that key without relasing it
March 15, 200718 yr retado said: like i said Bind it on PGDN-key and after that keep pressing that key without relasing it Yeah, I kind of struggled to read your last post. That method works fine too, but as soon as you input any other command, like +forward, +attack, +jump, etc. it stops the "loop". That's for 1.6, no idea if this works for Source. retado said: bind your voiceannoys on it OMG im so evil :P I'm pretty sure that doesn't work. It could depend on the sound file in use, as well if you're using Source (Like I said before, if it works for Source).