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I have seen today few guys who did that. They just turn it on and off with insane speed and that made really annoying sound. Anyone know a script for doing that?

For 1.6:

alias +fl "alias _special fl; fl"
alias -fl "alias _special;"

alias fl "impulse 100; wait; special"

alias fl_t "fl_on"
alias fl_on "+fl_s; alias fl_t fl_off"
alias fl_off "-fl_s; alias fl_t fl_on"

 

- Bind a key to fl_t to toggle it on and off.

 

 

 

For Source:

 

Do what Fetus Rape suggested.

euhm did you ever thought by using impulse on PgDn or PgUp those keys got a pulsar behavior of itself :) try it you will see ;) bind your voiceannoys on it OMG im so evil :P
  retado said:
euhm did you ever thought by using impulse on PgDn or PgUp those keys got a pulsar behavior of itself :) try it you will see ;) bind your voiceannoys on it OMG im so evil :P

 

What?

  hhhh said:
I have seen today few guys who did that. They just turn it on and off with insane speed and that made really annoying sound. Anyone know a script for doing that?

 

What an exploit.

like i said Bind it on PGDN-key

and after that keep pressing that key without relasing it

  retado said:
like i said Bind it on PGDN-key

and after that keep pressing that key without relasing it

 

Yeah, I kind of struggled to read your last post. That method works fine too, but as soon as you input any other command, like +forward, +attack, +jump, etc. it stops the "loop". That's for 1.6, no idea if this works for Source.

 

  retado said:
bind your voiceannoys on it OMG im so evil :P

 

I'm pretty sure that doesn't work. It could depend on the sound file in use, as well if you're using Source (Like I said before, if it works for Source).

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