Posted April 18, 200718 yr Hi guys! i need the adresse of the enemies the includes the information of the PLayerPosition! And the adress of my angle of view would be nice and usefull too! It's for my extern Aimb0t + ESP which im going to release when it's finished:cool:
April 27, 200718 yr Teh adresse is: ******street 18 His phone number is 0900 - N1GG3R. You sir, are a FUCKING ***got.
April 27, 200718 yr you do not tell us which game you are working on and by the sound of your post I seriously doubt you could write an aimbot and esp...
April 28, 200718 yr Author i think u all know the cvar command snd_show 1 at cs:s.... and i need the extern adress of the position of the enemies
April 28, 200717 yr Hi guys! i need the adresse of the enemies the includes the information of the PLayerPosition! And the adress of my angle of view would be nice and usefull too! It's for my extern Aimb0t + ESP which im going to release when it's finished:cool: rite well once your finished send me a copy, until then mpcdownloads(google it) may be your friend.
April 28, 200717 yr i think u all know the cvar command snd_show 1 at cs:s.... and i need the extern adress of the position of the enemies that would only be useful for sound esp :/
April 29, 200717 yr Author thaht should show that the adress of the enemies posi exists....but i tried a lot of things to find the right adress....but no success.....maybe u could help me wav ?
April 30, 200717 yr the sound positions are stored into a string so find the pointer to the string in memory and parse it and render esp.
May 1, 200717 yr cl_pdump 1 it shows you the xyz pos of any entity if you make your own server. make a server with a bot and use that plus artmoney to find the value in memory. but you need to use pointers to be useful at all.
May 1, 200717 yr Author ok... i found what i needed but there's a other problem....i want to set my angle of view on the enemy.....but i think the adress is protected....here is the addr + my writemem function //WriteMem functon void WriteMem(char* window, LPCVOID address, int value) { HWND hWnd = FindWindow(0, window); DWORD proc_id; GetWindowThreadProcessId(hWnd, &proc_id); HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, proc_id); BYTE newdata=value; DWORD newdatasize = sizeof(newdata); WriteProcessMemory(hProcess, (LPVOID)address, &newdata, newdatasize, 0); CloseHandle(hProcess); } WriteMem("Counter-Strike Source", (LPCVOID)0x0DF69140, pitch); WriteMem("Counter-Strike Source", (LPCVOID)0x0DF69144, yaw); need help:wow:
May 1, 200717 yr i think cl_showpos 1 shows you your view angles and can be changed the same with with artmoney