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Hey guys.

Any of you care to post any ent_fire addoutput variables?

All I have so far is ent_fire player addoutput "health 1000"

 

Thanks.

Change your own personal gravity: (1 = 100% server gravity setting)

ent_fire !self addoutput "gravity 0.2"

Change your alpha / make yourself invisible:

ent_fire !self addoutput "rendermode 1"; ent_fire !self alpha 0

Make yourself immune to Burn punishments:

ent_fire !self addoutput "OnIgnite entityflame,kill"

Set your player model: (the modelindex number will give something different on different maps, just play about with it. Use 'thirdperson' to see yourself)

ent_fire !self addoutput "modelindex #"

ent_fire prop_physics addoutput "spawnflags 256"

ent_fire prop_physics addoutput "physdamagescale 9999"

ent_fire prop_physics addoutput "exploderadius 1000"

ent_fire prop_physics addoutput "explodedamage 6000"

ent_fire prop_physics addoutput "OnHealthChanged !self,sethealth,0"

 

I used this one in my sourceforts vid. Makes every phys prop on the map explode when touched. You could substitute prop_physics with !picker to do it to specific props.

This is one of my fun trap .cfg

 

ent_fire point_clientcommand kill
drop
wait
wait
wait
give weapon_ak47
wait
wait
wait
give point_clientcommand
wait
ent_setname point_clientcommand point_clientcommand
wait
ent_fire weapon_ak47 addoutput "OnPlayerPickup point_clientcommand,command,name OWNED!"
wait
ent_fire weapon_ak47 addoutput "OnPlayerPickup point_clientcommand,command,play bot\aw_hell.wav"
wait
ent_fire weapon_ak47 addoutput "OnPlayerPickup point_clientcommand,command,play bot\what_have_you_done.wav,0.8"
wait
ent_fire weapon_ak47 addoutput "OnPlayerPickup point_clientcommand,command,retry,1.7"

Will make a trap AK47 that will make whoever picks it up reconnect to the server.

  • Author

Haha, neat.

 

Thanks guys, I owe you big time... :)

I thought using ent_fire no longer worked on css?

 

It works, but only on servers which don't block it. HnS servers disallow ent_fire commands although sv_cheats 1 is on. If you find an unprotected server...have fun. Also post IP's. :naughty:

quite alot of servers (with sv_cheats 1) allow ent_fire but block point_* entities, i.e. point_servercommand, point_clientcommand, point_tesla
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