Jump to content

Featured Replies

Posted

I am starting this thread to assist people in the creation of their cheats. If you are coming here to ask us to create your cheats we will not help you. We will assist you only if you are in need of help and can prove you are capable of programming. If you play some obscure game that we don't know of then you may not get much help.

 

Please be specific in your problems, ie if your cheat crashes, by all means post a dump of the registers, the line it crashes on and a copy of the stack with return addresses. If you are having trouble understanding a concept or idea like pointers, or such. Do not post in this thread asking for which language is the best or anything of the like. Another thing this is strictly cheat coding related we do not do your homework for you.

I recently started hacking cs1.6, as it is the only fps that will run on my laptop .

 

I have done most of the visual hacks like wall hack , anti-flash and no smoke. Thx to Tabris's tutorial, I will soon have aim correction (external opengl) but I am having trouble with the wall hack.

 

From what I have read at GameDeception, the only way to get a long distance wall hack is to do it with "sound esp". I had a look at some of the sources that deal with sound esp and I didn't realy understand how it works.

 

So, my question is, how can I get my wall hack to work over a greater distance.

 

If I am asking for to0 much feel free to tell me to fuck off. I realy should make a bigger effort to reverse the game.

  Quote
you can increase the range of a wallhack

 

How do you increase the range?.

 

The code im using to show player models is.

 

if(mode == GL_TRIANGLES || mode == GL_TRIANGLE_STRIP || mode == GL_TRIANGLE_FAN){
glDepthRange(0, 0.5);
   }

else{
glDepthRange(0.5, 1);
}

 

*edit*

 

I have now implemented a basic aimbot:facesj:

  • Author
I forget the names of the different wall hacks but there are some that make the walls transparent so you can see the entities. What I would do is get the stack return when that code is run and work backwards.
  • 1 month later...
hey wav. Im brand new to the development of cheats area. and i need to get pointed in the right direction. Do you know of any tutorials that could get me started in making hacks?
  • 3 weeks later...
  • 2 weeks later...

I keep getting this error: Compaliation at line 1 Unexpected symbol near '$'

 

i'm using Dev C++... anyone know whats wrong?

  zorblet said:
I keep getting this error: Compaliation at line 1 Unexpected symbol near '$'

 

i'm using Dev C++... anyone know whats wrong?

 

you appear to have spelled compilation wrong.

  Eric Sermon said:
you appear to have spelled compilation wrong.

 

YES! that was my problem! dude thx so much! On to line 2 WOOOOO!

  • 4 weeks later...
Guest
This topic is now closed to further replies.