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Okay, this is one not funny but it was supposed to be..

http://i39.photobucket.com/albums/e152/shediesinside/amokwww.jpg

 

 

 

more

http://i39.photobucket.com/albums/e152/shediesinside/whenbeer4.jpg

http://i39.photobucket.com/albums/e152/shediesinside/oggabooga.jpg

http://i39.photobucket.com/albums/e152/shediesinside/oggabooga-dof.jpg

http://i39.photobucket.com/albums/e152/shediesinside/pencilsme.jpg

http://i39.photobucket.com/albums/e152/shediesinside/timedfd.jpg

http://i39.photobucket.com/albums/e152/shediesinside/edfd.jpg

  • Author

http://i39.photobucket.com/albums/e152/shediesinside/66666666.jpg

http://i39.photobucket.com/albums/e152/shediesinside/glassme.jpg

http://i39.photobucket.com/albums/e152/shediesinside/Mac_10_view__2_by_GripInc.jpg

http://i39.photobucket.com/albums/e152/shediesinside/Mac_10_closeup_by_GripInc.jpg

http://i39.photobucket.com/albums/e152/shediesinside/vahs-1.jpg

http://i39.photobucket.com/albums/e152/shediesinside/The_Shower_by_GripInc.jpg

http://i39.photobucket.com/albums/e152/shediesinside/vaginasareawesome.jpg

It's alright, but it looks like you just started learning how to use some crappy free render package or something.

 

The caustics are way undersampled.

 

You didn't use antialiasing...

 

Your HDRI map also appears incorrectly mapped, but I could possibly be wrong. Are you using kitchen.hdr?

 

 

EDIT: Yafray isn't bad, you just need to learn how to use it properly. That and sunflow are some of the best free raytracers around. When put in the right hands, the output quality rivals vray.

  • Author

Yep, im using kitchen probe. Mos of these are pretty old. I only just learned how to set caustics correctltly.

 

Im learning blender and indigo right now.

 

Yeah, the HDRI is fubared too. Kitchen_probe is supposed to be sphericl mapped but it did it as an angular.

Indigo looks good.

 

However the thing about unbiased renderers like indigo, maxwell, and fryrender are that while they can produce good results with very little learning and setup, they are slow as shit compared to flexible biased/unbiased hybrid renderers. Learning a renderer that takes advantage of both biased and unbiased sampling for certain effects is well worth the cost of a little learning curve for the reward of speedy output.

  • Author
I was learnign kerkythea awhile back, but it was confusing as hell so i gave up. Blender looks really complicated too. Especially since indigo supposidly only has 4 materials.
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