Posted March 7, 200817 yr I'm unsure if this has been asked prior, and if it has, feel free to link me to it and simply close this topic. I've heard that people are able to bypass being muted in TF2, CSS, etc. so they can continue to mic spam. Any truth to this at all? I've heard it had something to do with having a non-ASCII name. Examples of such? I await an answer, and thank you in advance. :wow:
March 7, 200817 yr You used to be able to do it in HL1 by putting I think ""s in your friends list( I THINK) As for Source, no clue, most likely they don't want to share it :D.
March 8, 200817 yr IN source I know in css only way to aviod mute is server to have all talk on and basicly other team cant mute you so they are stuck unless they shut off all there mics .
March 8, 200817 yr Helldvr said: You used to be able to do it in HL1 by putting I think ""s in your friends list( I THINK) As for Source, no clue, most likely they don't want to share it :D. Modifying the string containing your name and putting null characters in there. That's the leetest way.
March 22, 200817 yr Quote wav;550245']Modifying the string containing your name and putting null characters in there. That's the leetest way. I've heard this many times, I also have no fucking clue how to get/make/type a null character (cuz im noob:gaysex2:)
March 26, 200817 yr No no no, it's not that simple. A certain sister site of myg0t might be able to point you in the right direction.
March 30, 200817 yr buy EA and you can null your name as wav said. <3 dont need to be leet, just need to pay the coders some moneys xD
March 30, 200817 yr 112 said: I'm unsure if this has been asked prior, and if it has, feel free to link me to it and simply close this topic. I've heard that people are able to bypass being muted in TF2, CSS, etc. so they can continue to mic spam. Any truth to this at all? I've heard it had something to do with having a non-ASCII name. Examples of such? I await an answer, and thank you in advance. :wow: I was wondering that to.Please share us your secrets.