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Hello,

 

I have a little problem when using my voiceannoy in CS:S : it accelerates sounds. When I play a sound, it simply goes faster than the original, it's a bit annoying. I think it's a configuration problem or somewhat. Do you know how to fix it ?

 

Thx by advance

Dont use a speedhack, it'll cause this.

 

And

 

dBPowerAmp to convert all your sounds to : mono/16bit/11025hz(11Khz)

 

that'll fix the issue

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I was converting my sounds in 8000 Hz, now I tried with a 11025 Hz one and it works perfectly :wow:
I was converting my sounds in 8000 Hz, now I tried with a 11025 Hz one and it works perfectly :wow:

 

 

8KHz is only HL1 engine, 11KHz is Source.

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