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Place any good scripts here!

such as:

Tornado

Volcano

Speed

Red Blast Door thingy xD

etc.

 

 

Edit:- Can someone make me a disco script or find a site for me to copy the script off of? Ill give you one of my prop spawning scripts. (Disco Script Description: The script where it makes the whole map flash a crap load of different colors; Extra: if you can get me one with a sound that plays over and over again that would be great.

 

Last Edits:

9/27/08

Edited by toxic.gigglez

volcano

 

give env_shooter
ent_fire env_shooter addoutput "targetname shooter321"
ent_fire shooter321 addoutput "angles -90 0 0"
ent_fire shooter321 addoutput "m_iGibs 45"
ent_fire shooter321 addoutput "m_flVelocity 700"
ent_fire shooter321 addoutput "m_flVariance 1"
ent_fire shooter321 addoutput "shootmodel sprites/flamelet1.vmt"
ent_fire shooter321 addoutput "m_flGibLife 5"
ent_fire shooter321 addoutput "gibgravityscale 0"
ent_fire shooter321 addoutput "shootsounds 4"
ent_fire shooter321 shoot

Battery Tornado

 

ent_create env_smokestack
ent_fire env_smokestack addoutput "targetname smokee"
ent_fire env_smokestack addoutput "classname smokee"
ent_fire smokee addoutput "basespread 75"
ent_fire smokee addoutput "speed 150"
ent_fire smokee addoutput "startsize 20"
ent_fire smokee addoutput "SpreadSpeed 1"
ent_fire smokee addoutput "endsize 20"
ent_fire smokee addoutput "Rate 250"
ent_fire smokee addoutput "Jetlength 300"
ent_fire smokee addoutput "windspeed 0"
ent_fire smokee addoutput "SmokeMaterial particle\fire.vmt"
ent_fire smokee addoutput "twist 110"
ent_fire smokee addoutput "rendercolor 19 238 238"
ent_fire smokee Turnon
wait
wait
wait
wait
wait
wait
wait
wait
ent_create env_smokestack
ent_fire env_smokestack addoutput "targetname smokee2"
ent_fire env_smokestack addoutput "classname smokee2"
ent_fire smokee2 addoutput "basespread 150"
ent_fire smokee2 addoutput "speed 150"
ent_fire smokee2 addoutput "startsize 20"
ent_fire smokee2 addoutput "SpreadSpeed 1"
ent_fire smokee2 addoutput "endsize 20"
ent_fire smokee2 addoutput "Rate 250"
ent_fire smokee2 addoutput "Jetlength 150"
ent_fire smokee2 addoutput "windspeed 0"
ent_fire smokee2 addoutput "SmokeMaterial particle\fire.vmt"
ent_fire smokee2 addoutput "twist 100"
ent_fire smokee2 addoutput "rendercolor 131 243 139"
ent_fire smokee2 Turnon
wait
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wait
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ent_create env_smokestack
ent_fire env_smokestack addoutput "targetname smokee3"
ent_fire env_smokestack addoutput "classname smokee3"
ent_fire smokee3 addoutput "basespread 20"
ent_fire smokee3 addoutput "speed 150"
ent_fire smokee3 addoutput "startsize 20"
ent_fire smokee3 addoutput "SpreadSpeed 1"
ent_fire smokee3 addoutput "endsize 20"
ent_fire smokee3 addoutput "Rate 250"
ent_fire smokee3 addoutput "Jetlength 350"
ent_fire smokee3 addoutput "windspeed 0"
ent_fire smokee3 addoutput "SmokeMaterial particle\fire.vmt"
ent_fire smokee3 addoutput "twist 100"
ent_fire smokee3 addoutput "rendercolor 255 163 177"
ent_fire smokee3 Turnon
wait
wait
wait
wait
wait
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ent_create env_smokestack
ent_fire env_smokestack addoutput "targetname smokee4"
ent_fire env_smokestack addoutput "classname smokee4"
ent_fire smokee4 addoutput "basespread 170"
ent_fire smokee4 addoutput "speed 150"
ent_fire smokee4 addoutput "startsize 20"
ent_fire smokee4 addoutput "SpreadSpeed 1"
ent_fire smokee4 addoutput "endsize 20"
ent_fire smokee4 addoutput "Rate 250"
ent_fire smokee4 addoutput "Jetlength 80"
ent_fire smokee4 addoutput "windspeed 0"
ent_fire smokee4 addoutput "SmokeMaterial particle\fire.vmt"
ent_fire smokee4 addoutput "twist 100"
ent_fire smokee4 addoutput "rendercolor 198 36 251"
ent_fire smokee4 Turnon
ent_create point_push
ent_fire point_push addoutput "radius 2500"

NUKE!! by uselessx

 

give point_tesla
wait
ent_fire point_tesla addoutput "targetname nukesound"
ent_fire nukesound addoutput "m_flRadius  0"
ent_fire nukesound addoutput "m_SoundName weapons\mortar\mortar_shell_incomming1.wav"

give point_tesla
wait
ent_fire point_tesla addoutput "targetname nukesound"
ent_fire nukesound addoutput "m_flRadius  0"
ent_fire nukesound addoutput "m_SoundName weapons\mortar\mortar_shell_incomming1.wav"

////////////////////////////////////////////////////

ent_fire nukesound addoutput "onuser1 nukesound,dospark,,1"
ent_fire nukesound addoutput "onuser1 nukesound,kill,,1.1"

////////////////////////////////////////////////////

wait;wait;wait;wait;wait
wait;wait;wait;wait;wait
wait;wait;wait;wait;wait
wait;wait;wait;wait;wait

give point_tesla
wait
ent_fire point_tesla addoutput "m_SoundName ambient\explosions\explode_6.wav"
ent_fire point_tesla addoutput "m_flRadius  0"

give point_tesla
wait
ent_fire point_tesla addoutput "m_SoundName ambient\explosions\explode_6.wav"
ent_fire point_tesla addoutput "m_flRadius  0"

ent_fire nukesound addoutput "onuser1 point_tesla,dospark,,1.8"

////////////////////////////////////////////////////

ent_create env_fade
wait
wait
ent_fire env_fade addoutput "targetname nukeflash"
ent_fire nukeflash addoutput "duration 2.5"
ent_fire nukeflash addoutput "holdtime 1"
ent_fire nukeflash addoutput "renderamt 255"
ent_fire nukeflash addoutput "rendercolor 255 255 255"
ent_fire nukeflash addoutput "spawnflags 1"
ent_fire nukesound addoutput "onuser1 nukeflash,fade,,2"

////////////////////////////////////////////////////

ent_fire nukesound addoutput "onuser1 player,sethealth,-9999999,2"
ent_fire nukesound addoutput "onuser1 func_bomb_target,bombexplode,,2"

////////////////////////////////////////////////////

ent_create env_entity_igniter
wait
wait
ent_fire env_entity_igniter addoutput "targetname nukeignite"
ent_fire nukeignite addoutput "lifetime 5"
ent_fire nukesound addoutput "onuser1 nukeignite,addoutput,target cs_ragdoll,2.2"
ent_fire nukesound addoutput "onuser1 nukeignite,ignite,,2.2"
ent_fire nukesound addoutput "onuser1 nukeignite,addoutput,target prop_physics,2.3"
ent_fire nukesound addoutput "onuser1 nukeignite,ignite,,2.3"
ent_fire nukesound addoutput "onuser1 nukeignite,addoutput,target prop_dynamic,2.4"
ent_fire nukesound addoutput "onuser1 nukeignite,ignite,,2.4"
ent_fire nukesound addoutput "onuser1 nukeignite,addoutput,target prop_physics_mulitiplayer,2.5"
ent_fire nukesound addoutput "onuser1 nukeignite,ignite,,2.5"

////////////////////////////////////////////////////

give env_shake
wait
wait
ent_fire env_shake addoutput "targetname nukeshake"
ent_fire nukeshake addoutput "amplitude 8"
ent_fire nukeshake addoutput "radius 10000"
ent_fire nukeshake addoutput "duration 10000"
ent_fire nukeshake addoutput "frequency 200"
ent_fire nukeshake addoutput "spawnflags 29"
ent_fire nukesound addoutput "onuser1 nukeshake,startshake,,2"
ent_fire nukesound addoutput "onuser1 nukeshake,stopshake,,4.8"

////////////////////////////////////////////////////

ent_fire nukesound addoutput "onuser1 nukeshake,kill,,5"
ent_fire nukesound addoutput "onuser1 nukeignite,kill,,5"
ent_fire nukesound addoutput "onuser1 nukeflash,kill,,5"
ent_fire nukesound addoutput "onuser1 point_tesla,kill,,5"
ent_fire nukesound addoutput "onuser1 nukephysexp,kill,,5"

Normal Tornado

 

give env_smokestack
ent_fire env_smokestack addoutput "classname stefan"
ent_fire env_smokestack addoutput "targetname stefan"
ent_fire stefan addoutput "basespread 250"
ent_fire stefan addoutput "speed 550"
ent_fire stefan addoutput "startsize 30"
ent_fire stefan addoutput "SpreadSpeed 1"
ent_fire stefan addoutput "endsize 45"
ent_fire stefan addoutput "Rate 550"
ent_fire stefan addoutput "Jetlength 1800"
ent_fire stefan addoutput "windspeed 0"
ent_fire stefan addoutput "smokematerial particle\fire.vmt"
ent_fire stefan addoutput "twist 1250"
ent_fire stefan addoutput "rendercolor 100 100 220"
ent_fire stefan Turnon

give point_push
ent_fire point_push addoutput "radius 5500"
ent_fire point_push addoutput "magnitude -1500"
ent_fire point_push enable:1

give point_hurt
ent_fire point_hurt addoutput "targetname dangerpower322"
ent_fire dangerpower322 addoutput "damage 20000"
ent_fire dangerpower322 addoutput "damageradius 350"
ent_fire dangerpower322 addoutput "damagedelay .1"
ent_fire dangerpower322 turnon:2

ent_create logic_timer
ent_fire logic_timer addoutput "targetname timer"
ent_fire timer toggle
ent_fire timer addoutput "refiretime 1"
ent_fire timer enable
ent_fire timer addoutput "startdisabled 0"
ent_fire timer addoutput "UseRandomTime 0"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 0 255 1,.4,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 0 180 70,.4,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 255 0 1,.2,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 0 0 255,.6,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 255 0 255,.8,-1"
ent_fire timer addoutput "ontimer stefan,addoutput,rendercolor 0 255 255,1,-1"

Blind everybody from gmans scary face with a scream

 

 

ent_create env_screenoverlay
ent_fire env_screenoverlay addoutput "targetname scream"
ent_fire scream addoutput "overlaytime1 1"
ent_fire scream addoutput "overlayname1 models/Gman/gman_face_map3.vtf"
ent_create point_tesla
ent_fire point_tesla addoutput "m_soundname npc/stalker/go_alert2a.wav"
wait
ent_fire scream startoverlays
ent_fire point_tesla Turnon
ent_fire point_tesla Dospark

Rainbow

 

give env_Smokestack 
ent_Fire env_Smokestack addoutput "classname mokest123"
ent_Fire mokest123 addoutput "basespread 5"
ent_Fire mokest123 addoutput "spreadspeed 10"
ent_Fire mokest123 addoutput "initial 0"
ent_Fire mokest123 addoutput "speed 10"
ent_Fire mokest123 addoutput "startsize 5"
ent_Fire mokest123 addoutput "endsize 1"
ent_Fire mokest123 addoutput "rate 200"
ent_Fire mokest123 addoutput "jetlength 100"
ent_Fire mokest123 addoutput "twist 5"
ent_Fire mokest123 addoutput "SmokeMaterial particle\fire.vmt"
ent_Fire mokest123 addoutput "angles 0 0 0"
ent_Fire mokest123 addoutput "rendermode 18"
ent_Fire mokest123 addoutput "renderamt 100"
ent_fire mokest123 addoutput "rendermode 18"
ent_Fire mokest123 addoutput "rendercolor 255 0 0"
ent_Fire mokest123 turnon
ent_fire mokest123 setparent !activator
ent_create logic_timer
ent_fire logic_timer addoutput "targetname timer"
ent_fire timer toggle
ent_fire timer addoutput "refiretime 1"
ent_fire timer enable
ent_fire timer addoutput "startdisabled 0"
ent_fire timer addoutput "UseRandomTime 0"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 0 255 1,.4,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 0 180 70,.4,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 255 0 1,.2,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 0 0 255,.6,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 255 0 255,.8,-1"
ent_fire timer addoutput "ontimer mokest123,addoutput,rendercolor 0 255 255,1,-1"

Meat Spin

 

give point_clientcommand
ent_fire point_clientcommand addoutput "targetname clienter"
wait
prop_dynamic_create props/cs_havana/gazebo.mdl
wait
ent_Setname acterr
ent_fire acterr addoutput "rendermode 1"
ent_fire acterr alpha 0
ent_fire acterr addoutput "onhealthchanged clienter,command,name I LOVE GAY SEX"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.google.com"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.google.com,3"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,6"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,9"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,12"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,15"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,18"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,21"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,24"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,27"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,30"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,33"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,36"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,39"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,42"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,45"
ent_fire acterr addoutput "onhealthchanged clienter,command,ma_browse www.meatspin.com,

A high score

 

ent_create game_score
ent_fire game_score addoutput "targetname score"
ent_fire !self addoutput "targetname mee"
ent_fire score addoutput "points 140"
ent_fire score addoutput "master mee"
ent_fire score applyscore

How are im using scrpis please learn me it:P Im new at raging:p

 

Sorry by bad english

Select the text in the window, copied it and paste into notepad

Save as whatever.cfg go to a sv_cheats 1 server and type exec whatever

Earthquake

give env_shake
ent_fire env_shake addoutput "targetname shaker"
ent_fire shaker addoutput "amplitude 16"
ent_fire shaker addoutput "radius 2000"
ent_fire shaker addoutput "duration 10000"
ent_fire shaker addoutput "frequency 200"
ent_fire shaker addoutput "spawnflags 29"
ent_fire shaker startshake

Color ful fog

 

		give env_fog_controller
	ent_fire env_fog_controller addoutput "targetname foggy"
	ent_fire foggy addoutput "fogstart 30"
	ent_fire foggy addoutput "fogend 600"
	ent_fire foggy addoutput "fogmaxdensity 0.3"
	ent_fire foggy addoutput "spawnflags 1"
	ent_fire foggy addoutput "onuser1 foggy,fireuser1,,9,30"
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 255 255 255,0" // White
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 255 0 0,1" // Red
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 0 255 0,2" // Green
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 0 0 255,3" // Blue
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 255 255 0,4" // Yellow
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 0 255 255,5" // Cyan
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 255 0 255,6" // Purple
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 0 0 0,7" // Black
	ent_fire foggy addoutput "onuser1 foggy,addoutput,fogcolor 128 128 128,8" // Gray
	ent_fire foggy fireuser1
	ent_fire foggy turnon

  • 1 month later...

no, but have you even tried to look for a "Tools" section right off the front page???

 

douche bags I tell ya

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