Posted April 12, 200916 yr Digital 3d Visual Effects class, assignment 1: recreating a scene from a film. I chose "The Fall": http://img6.imageshack.us/img6/2343/thefall1.png http://img7.imageshack.us/img7/9931/thefall2.png http://img27.imageshack.us/img27/9742/thefall3.png Properly lit and textured version in assignment 2.
April 13, 200916 yr Very nice! This is something I can appreciate a lot more than bioslippery's drawings. Btw turtle, he doesn't actually attend SCAD here in Savannah but instead he takes classes up in Atlanta.
April 13, 200916 yr sp0rky;617616']Very nice! This is something I can appreciate a lot more than bioslippery's drawings. yea i know man his drawings suck :P
April 13, 200916 yr Author thats incredible, how long did it take to finalize the rendering and what not? Modeling took almost 12 hours. I tried to match the geometry as close as I could to the reference material. The lighting is just temporary, so I can see the detail. I'll have a properly lit version next week.
April 14, 200916 yr DannyDong;617646']Modeling took almost 12 hours. I tried to match the geometry as close as I could to the reference material. The lighting is just temporary, so I can see the detail. I'll have a properly lit version next week. what type of computers are you working on? hardware wise?
May 1, 200915 yr Author bioslippery;618117']Well done man' date=' any character design work (orthographic etc) ?[/quote'] No one sucks more at character work than me, so I have nothing that I've been proud enough of to keep. Here's the final version. For the assignment, no global illumination, ambient occlusion, or advanced shaders were allowed. We were restricted to plain 90's-style scanline rendering. http://img24.imageshack.us/img24/3308/finalrenderhd.jpg
May 1, 200915 yr Looks really good, especially the foreground. The farther it gets the more stretched the textures look. I suppose it's nothing you can fix. It still looks awesome.
May 1, 200915 yr Author Looks really good, especially the foreground. The farther it gets the more stretched the textures look. I suppose it's nothing you can fix. It still looks awesome. Thanks. If i was allowed to use rendering and shading methods of my choice, it would look a lot better.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.