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OK i want to change the settings of the HLH may release. what file/script do i have to modify. whats it called?
  • Author
like change the recoil or visibility through walls and such.

in the zip were u extracted hlh there is a settings cfg..just try and learn from it..host ur own server and try stuff out

 

like this :

hlh_addhitbox "13" // Add a hitbox where the aimbot aims on. (You can add more than 1. It will aim at the one that inflicts the most damage.)

hlh_aimbot "0" // If turned on, the computer will automatically aim at either the hitbox you gave or the vector (hlh_aimmode to change)

hlh_aimfov "10" // Defines how big the radius is the aimbot will aim in. 360 will aim behind you, while 45 will only aim in a small area in front of you.

hlh_aimmode "0" // Defines if the aimbot aims by the supplied hitbox or vector.

hlh_aimsel "0" // If turned on, the aimbot will aim for the enemy to which your view is the closest. If turned off, the aimbot will aim for the closest enemy

hlh_aimteam "0" // 0 = Aim at enemy | 1 = Aim at teammates | 2 = Aim at everybody

hlh_aimthru "0" // Aim through the walls with all weapons, even if no damage can be done.

hlh_antiflash "1" // Removes the white screen, when you get flashbanged.

hlh_antipunish "1" // Removes the black screen when somebody blinds you for TK'ing him.

hlh_autoshoot "0" // If turned on, the hack will shoot for you as soon as the aimbot has found a target. Possible values: 0, 0.21 & 0.5 (0=Off, 0.21=Bursts, 0.5=Continuous fire)

hlh_autoswitch "0" // Switch to secondary weapon as soon as an enemy is in sight and your primary weapon is out of ammo.

hlh_autowall "0" // Aim through a wall if damage can be inflicted. Possible values: 0-3. (0=Off, 1=Pistols only, 2=Rifles only, 3=Sniper Rifles only)

hlh_blackout "1" // Removes the black area when zoomed in with sniperrifles.

hlh_bombtimer "0" // Shows a timer how long it will take before the bomb explodes and if you'll be in time to defuse it.

hlh_bunnyhop "1" // Allows you to jump continously without losing speed. You can even gain speed if you do it right.

hlh_clock "0" // Show a clock.

hlh_clock_x "50" // How far from the left side of the screen the clock should be shown.

hlh_clock_y "50" // How far from the top side of the screen the clock should be shown.

hlh_clockstyle "0" // 0 = Show the time in 24 hours intervals | 1 = Show the clock in 12 hours intervals (AM & PM)

hlh_colormodels "0" // 0 = Off | 1 = Not implemented yet | 2 = Draw a color over the players | 3 = Put a spotlight on all players

hlh_colortarget "0" // Colors the current target of the aimbot in a special color.

hlh_cross "0" // 0 No additional crosshair | 1 Double cross | 2 = Red dot & cross | 3= Thick Red dot & cross

hlh_distance "1" // Show the distance a player is removed from you.

hlh_drawspots "0" // Draws a spot on a player at the point where the aimbot aims, when you aim using vectors.

hlh_duck "1" // Duck automatically if you jump.

hlh_entity "0" // Show the names of dropped weapons on the ground.

hlh_espheight "3" // Defines how high all the ESP info is shown on a player. Possible values: 0-20.

hlh_forcecvar // Force a cvar to a certain value. (Example: hlh_forcecvar sv_cheats 1)

hlh_health "0" // Shows the health of every player. Possible Values: 0-3 (0=Off, 1=Decimal, 2=Healthboxes, 3=Healthbar)

hlh_infoesp "0" // Shows extra information, such as if a player is a BOT, or if the admin is cheating etc.

hlh_irc "0" // Shows the mIRC windows ingame.

hlh_irc_h "200" // How high the window should be.

hlh_irc_w "300" // How wide the window should be.

hlh_irc_x "200" // How far from the left side of the screen the window should be shown.

hlh_irc_y "200" // How far from the top side of the screen the window should be shown.

hlh_menu_w "200" // How wide the menu should be.

hlh_menu_x "50" // How far from the left side of the screen the menu should be shown.

hlh_menu_y "200" // How far from the top side of the screen the menu should be shown.

hlh_modelhack "0" // Shines players through the walls (Also known as: XQZ Wallhack)

hlh_name "1" // Shows the name of all player in their respective teamcolor

hlh_namechange "0" // Changes your name constantly. Possible values: 0-2. (0=Off, 1=Cycle through all names added with hlh_addname, 2=Imitate the names of people on the server)

hlh_norecoil "0" // Prevents the nozzle from going up when firing continiously, so the bullet impacts will be closer together. (Not the same as hlh_nospread)

hlh_nospread "2" // All your bullets hit exactly where you aim them. Spectators will see you shake. (0=Off, 1=Always on, 2=Only when attacking)

hlh_ovhealth "0" // Show player's health on the overviewmap.

hlh_ovnames "0" // Show player's name on the overviewmap.

hlh_ovzoom "0" // How big the overviewmap should be.

hlh_pistol "0" // Fires you pistol continously when holding the fire button.

hlh_radar "1" // 0=Show regular CS:S rader, 1=Show HLH radar (Also shows enemies & bomb), 2=Show overviewmap (Only works on official maps)

hlh_radar_size "80" // How big the radar should be.

hlh_radar_x "100" // How far from the left side of the screen the radar should be shown.

hlh_radar_y "100" // How far from the top side of the screen the radar should be shown.

hlh_radarrange "20" // How far away you can see people on the radar.

hlh_smoke "0" // Removes the smoke from smokegrenades.

hlh_smoothaim "0" // Move to the target of the aimbot instead of aiming on it instantly. (Recommended for cheating undetected)

hlh_soundesp "0" // Increases the range of the ESP.

hlh_speed "1" // Move faster than normal. Possible values: 1-100.

hlh_spinbot "0" // Spectators who spectate you in first person will see you spin all the time.

hlh_statisext "0" // Shoot faster & makes you invisible if you speed long.

hlh_trackinfo "0" // Shows the name of the current song in Winamp. (0=Off, 1=Show in HUD, 2=Say it ingame)

hlh_visualisation "0" // Displays a circle or box on players of which the size depends on their distance. (0=Off, 1=Box, 2=Circle)

hlh_wallhack "0.8" // How transparent objects should become when hlh_whmode is enabled.

hlh_weapon "0" // Shows the names of the weapons that players carry. (0=Off, 1=Names, 2=Sprites)

hlh_whmode "0" // Makes objects transparent. (0=Off, 1=Objects, 2=Everything)

hlh_wswitch 0 // override the custom settings with weapon defined settings

hlh_con_x 250 // X Position of the HLH Console

hlh_con_y 50 // Y Position of the HLH Console

hlh_con_w 250 // Width of the HLH Console

hlh_con_h 250 // Heigth of the HLH Console

hlh_console 0 // Turns the console on or off

hlh_reloadesp "0" // Shows if a player is reloading.

hlh_headshot "0" // Always shows your kills as headshots no matter where you hit

hlh_eventindication "0" // Shows events like bomb-defusal and death

hlh_anti_screenshot "0" // Makes sure that all screenshots taken via the screenhot hotkey (F11?) are clean, should also produce clean screenshots taken with admin plugins

hlh_triggerbot "0" // Autoshoot when you hover your mouse over an enemy

hlh_stats "0" // Shows your stats (kills, deaths, from primary or seconday weapons, etc). (0=Off, 1=RXP Style, 2=HLHStyle)

hlh_stats_x "800" // vv

hlh_stats_y "500" // Sets up the location of that stats dialog (x,y).

hlh_specesp "2" // Shows spectators and tells you who is spectating you. (0=Off 1=Shows Bodies 2=Shows Notice and Bodies)

hlh_recoil_new "0" // A new form of no-recoil, pretty much not noticable ingame to spectators (hlh_norecoil and hlh_nospread must be off, 0). (0= Off 1=Light 2= Heavy)

hlh_ovhr "0" // Shows enemies that are not detected by radar, soundesp

hlh_hiderecoil "0" // Disables noticable norecoil and nospread if you are being spectated

hlh_voice_enable "0" // Enables voice annoy

  • Author

look im not here to be insulted, nor have I tried to insult anyone. I am here to learn your "trade".

 

BTW I have changed the settings file, but nothing changes.

 

and everything has an omfg at the beginning of it and not a hlh.

 

 

If anyone has any help please reply below. If you have comments that will not help my situation then please keep them to yourselves.

LoL you wont get away with posting ANY post without gettin insulted... live with it :P lol
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