Posted November 9, 200321 yr hi ive heard that you could see through textures / make them invisible (like the bridge in aztec / the fences in inferno) with the command gl_polyoffset, ive tried severel values but none of them worked. can you tell me what to do no, dont want any wh :/) gtz
November 9, 200321 yr hi ive heard that you could see through textures / make them invisible (like the bridge in aztec / the fences in inferno) with the command gl_polyoffset, ive tried severel values but none of them worked. can you tell me what to do no, dont want any wh :/) gtz try 1 OR 0
November 10, 200321 yr just goto wad files with wally and change everything to blue. now all transparent and im not tellin u were to get because google works fine
November 10, 200321 yr not every blue works though :/ I'm a mapper and you need a speciall blue colour to get the invisible effect
November 10, 200321 yr Author just goto wad files with wally and change everything to blue. now all transparent and im not tellin u were to get because google works fine dunno what you mean with wad files ;< , but guess what ive looked through the internet for over half an hour before i looked for this site and regestered especially for that, so pls dont tell that i havent tried to find it :/ neither 0 nor 1 or any negative values work such as -0.01 or -400 or whatever :/ what am i doing wrong ?
November 10, 200321 yr easiest way I can think of to do it is to download wally off of the net, or to get one of the mapdesigner utilities... if you alter the skins of the map to pure blue walls with palette set to 0 0 255 (pure blue offset), they SHOULD turn transparent...however, this will show on every screenshot. why not just get a decent cheat with a working wallhack, and only use the wallhack option, if that's all you want?
November 10, 200321 yr Author well as i already said i dont want any wally, i simply want to know with which command you could turn these textures invisible. its just for a lan and i surely dont wan to use a wally since i really dont want to get busted cheating on a lan ;X
November 10, 200321 yr no command I know would make them "invisible"...to the best of my klnoledge, polyoffset commands equally effect all polygons on a display...so changing polyoffset "moves" th skins compared to their wireframing...offsetting them enough to remove skins from the buildings will do the same thing to skins from targets. I could be wrong there, though.
November 10, 200321 yr its just for a lan and i surely dont wan to use a wally since i really dont want to get busted cheating on a lan ;X then get some skills or dont go...
November 14, 200321 yr I remember and think the command was gl_alphamin. They may have changed it though just test and see.
November 15, 200321 yr g0d']I remember and think the command was gl_alphamin. They may have changed it though just test and see. That doesnt work anymore, same as "lambert" command Hl console only shows fake Values :/ . And @ dude who asked: Forget it, theres no command to make entities transparent. The only thing is "gl_polyoffset (-xxx,+1000)" i dont know if the negative value has an effect but the positive on let you see sprites through Walls (kinda useless) but this is blocked by WWCL/Cheating Death. So get a wh or whatever
November 15, 200321 yr Author That doesnt work anymore, same as "lambert" command Hl console only shows fake Values :/ . And @ dude who asked: Forget it, theres no command to make entities transparent. The only thing is "gl_polyoffset (-xxx,+1000)" i dont know if the negative value has an effect but the positive on let you see sprites through Walls (kinda useless) but this is blocked by WWCL/Cheating Death. So get a wh or whatever hmm damn, neither alphamin nore polyoffset work but some friends saw someone on lan having it transperent and it wasent a wally ://
November 15, 200321 yr Christ...idiots get annoying... "Wally" is a program for changing jpg, gif, or other graphic files to .wad files. >wad files are the only files CS can use as skins or for sprays(except monochrome bmps for low end sprays), unless you want to download a 3-d graphics program and a skinmaker program (for compiling new and ripping apart original model files)...since you're too st00pid to figure out what folks mean by "wally", I STRONGLY suggest you forget going the 3D graphics program route. >IF you get the program Wally, and you open the .wad files containing the skins for the buildings in it, and use the "spill fill" tool to turn every surface pure blue...then go to "edit pallette"/"choose colors", and alter settings to red 0 green 0 blue 255, and save the whole mess, you've created skins the game should "see" as transparent.... this is NOT "creating a wally" or "using a wally"...it is using Wally (the program) to create a pack of transparent skins, which you can paste into your skins folder at will, and replace with the stocks at will, as long as you make copies of each in different folders. OK..I've explained this as clearly as it can possibly be explained...my kindergarten age son has now stolen my copy of HL and downloaded Wally so he can go experiment with this idea.... now will you PLEASE take your abysmally ignorant, skill-cheating, going-to-be-a-virgin-until-you're-43-and-finally-move-away-from-mommy's-house ass, and go bother JAPS forums for a while?
November 16, 200321 yr If you wan't to texture cheat you can use this cmd: gl_max_size : 512 --- the lower value the whiter it get's... You must put it in your config.cfg before u join a server, when ingame exec config.cfg.. next time you join a server it's all white.. And if you want to remove the black shit around your scope use this command: hud_draw 0 It is originale 1
November 17, 200321 yr If you wan't to texture cheat you can use this cmd: gl_max_size : 512 --- the lower value the whiter it get's... You must put it in your config.cfg before u join a server, when ingame exec config.cfg.. next time you join a server it's all white.. And if you want to remove the black shit around your scope use this command: hud_draw 0 It is originale 1 =complete Bullshit, ignore him
November 17, 200321 yr =complete Bullshit, ignore him Bah I friggin tried it out... did not fucking work:\ It worked wery well in 1.5 thow =)