Posted June 22, 200519 yr Take a look, something i did on a school project. I can do better now anyways :naughtyd: http://www.home.no/insanetheking/ROTOC25.jpg This pic is 25% of the original scan size http://www.home.no/insanetheking/ROTOC50.jpg This is 50% (Wont even host the 100% lol.)
June 22, 200519 yr :( seeing other people's awesome drawing always makes me feel crap abouty my drawing Still, gj Is it based on City 17?
June 23, 200519 yr Wow, that is really nice. I love the perception in it. It feels as tho you are really looking off into the distance. I see how you have the tank in there.. thats the only complant. Its a bit awkward. Alone, it doesnt fit well.. mostly because of its shape. The angles on the side make it look like errors. Mabey add more in, or juist fix up the sides of it. also.. missing the sky :P really nice tho, better then anything I could ever do.
June 23, 200519 yr Yea, maybe if you stuck some ground troops or some other tanks that would make it fit in more... Or you could just erase the tank. EDIT: Where do you guys keep on getting these: http://img32.echo.cx/img32/7985/fus1onuserbanner2kz.gif
June 23, 200519 yr Author Reasion why i don't have the sky is because i had 3 days to do it, i diden't get that far to start on the sky, however i am going to photoshop it with color 'n shit, and it will looks way cooler. :P
June 23, 200519 yr Correct about the tank , it seems like it's fighting against air. Maybe draw some battered shards of a wall at the place where the bullet of the tank hits , and some ground troops here and there
June 24, 200519 yr Wow, nice job. ^___^ I admire people who can go to that length of detail in a landscape piece. The tower angles could use a tad bit of work, but nothing major. Overall, really Nice. ^____^
June 24, 200519 yr very good. I think it would be even better if it had more detail in the main building
June 24, 200519 yr Great Job dude..your awesome!! and tomtheman there are graphics sites like http://www.gamerenders.com http://www.hazegfx.com lots more...just dont wanna name any more...those are the 2 big ones that Im apart of. :eek3d:
June 29, 200519 yr Great Job dude..your awesome!! and tomtheman there are graphics sites like http://www.gamerenders.com http://www.hazegfx.com lots more...just dont wanna name any more...those are the 2 big ones that Im apart of. :eek3d: i cant open the first link... my browser crashes.. WTF someone help fix plz... :fingersx:
June 29, 200519 yr Its OK, for large scale drawing i would like to see your close ups or realism drawings, im pretty good at drawing but right now i dont have a scanner to use.
June 30, 200519 yr The huge tower in the middle ruins most of the picture. They have rules in some cities where you can't build skyscrapers where there's no others (everything has to look proportioned), that rule seems to apply here. If you absolutely have to put something there, maybe a clocktower would like nice. gj anyways pre-penis drawing: 8/10 post-penis drawing: 9.5/10
June 30, 200519 yr The huge tower in the middle ruins most of the picture. They have rules in some cities where you can't build skyscrapers where there's no others (everything has to look proportioned), that rule seems to apply here. If you absolutely have to put something there, maybe a clocktower would like nice. gj anyways pre-penis drawing: 8/10 post-penis drawing: 9.5/10is it supposed to be that thing in HL2 that takes over the city? oh yea and since when are roads curved? dipshit.
June 30, 200519 yr is it supposed to be that thing in HL2 that takes over the city? oh yea and since when are roads curved? dipshit. lombard street, negger. http://www.sfgate.com/traveler/postcards/lombard.jpg
June 30, 200519 yr is it supposed to be that thing in HL2 that takes over the city? oh yea and since when are roads curved? dipshit. so you've never seen a road curve before? they are always straight? stfu plz.